Installation instructions: F/A-18C widescreen Superpit version 3.0,  March 2009

This version is intended for Falcon 4.0 with FF5.  The native resolution is 1920x1200(16:10), autoscaling will allow 1680x1050 and 1440x900.  Running the cockpit in 16:9 is also possible but will result in slight horizontal stretching in the 2D cockpit. 

There is a full color manual in PDF format in your FreeFalcon5\Docs\PitDocs dir called FA-18Cv3.0_MANUAL.pdf

  F/A-18C pit installation
Step 1  Run the FA18C_v3.0 installer.
Step 2 Agree with the EULA and select  install   (reinstall completely or look for update if installed earlier)
Wait until the installer is completely finished and it confirms the add-on is installed successfully
Step 3 Start Falcon and select an F/A-18C Hornet to fly in either Dogfight,      
 Tactical Engagement or Campaign mode.

 

It is possible to install the F/A-18C as F/A-18A/E/F 

  F/A-18A pit installation as example
Step 1  Copy the content of the FreeFalcon5/art/ckptart/FA-18C dir
Step 2 Open FreeFalcon5/art/ckptart/FA-18A dir and paste and overwrite
Step 3 Open the F18A.text file and copy the line 'cockpit2d 2379 2379'
Step 4  Open the art/ckptart/FA-18A/ws_ckpit.dat (rightclick and open with Wordpad)
Step 5  Replace the line 'cockpit2d 2300 2300' in the manager area with 'cockpit2d 2379 2379'  and save

 

Flying the campaign in a single seater Hornet
  F/A-18A
Step 1  Launch FF5 and select Korea 2012, start Campaign Korea 1983, and select the 49th sqn from the carrier.
 



  Settings

These are recommended settings, with and without use of TrackIR:

Step 1 Run the FFViper Config Editor in your FreeFalcon5 dir
Step 2 Point it to your FreeFalcon5/FFViper.exe
Step 3 Go to ‘Cockpit settings’
Step 4 3Dcockpit FOV – Set to 60 (Default)
Step 5  Color MFD’s – disable
Step 6  Click Apply
 

Functionality description

Full color manual including checklists

 

F/A-18C Hornet Superpit features and tips: features:
2D cockpit:  
Graphics - This install allows autoscaling, therefor it is possible to fly in lower resolutions like 1680 x1050 or 1440x900. The default resolution is 1920x1200.
Photorealistic - cockpit with as real as possible functionality, within the limits of  the Falcon simulator software. 
DDI color - The 2 real F-18C DDI's (Digital Display Indicator) are in green only, so it is advisable to disable "color MFD's" in the FF5 config editor in your main Falcon4 directory. 
ADI - The left DDI has a digital ADI, to be enabled on the HI/MPCD (Horizontal Indicator/Multi Purpose Color Display).
HI/MPCD (Horizontal Indicator/Mulitipurpose Color Display) with the following functionality:
Moving map in the center, it can be enabled by pushing the L4MAP button.
Digital HSI function, enabled by selecting the left upper knob and setting it to NORM.
Full 3rd display for various data, mainly used as FCC page for Situational Awareness.
Kneeboards - The right kneeboard has 12 pages of browsable checklists for preflight and rampstart, ETR (Enemy Treat Ranges), refueling checklist, landing checklists. The left kneeboard is fully functional since FF5 allows multiple kneeboards
Nightlighting -  On the Internal Lights panel at the right down side you can enable floodlight by selecting either the FLOOD switch or the FLOOD BRT knob.
For enabling Instruments lights and backlit panels you hit keys Shift-2 and you turn the 'CONSOLES' knob to BRT.
 
Extra functionality panel - When keys Shift-1 are selected you will get a panel with extra large HUD/display data, and complete functionality for handling the DED content and navigation.
Rampstart - A full rampstart is possible, complete checklists on the right knee. 
Brevity codes Checklists, clicking down twice from the 12 o’clock view will bring you to a large and complete NATO brevity code list for accurate communications.
3D cockpit:
Functionality - Fully clickable (although most switches will not move) and gauges/instruments operational. See chapter 2 of the manual for a full functionality description or here.
Pilot animations - The pilot moves his legs to change rudder positions, the right arm/hand moves the stick and the left arm/hand moves the throttle.
When the thottle is in IDLE mode, the pilot will move his hand in his lap to enable a better view on the left consoles the 3D cockpit.
Canopy - Realistic Hornet canopy movements when opening and closing.
6DOF - 6DOF TrackIR4 is recommended for full enjoyment.
If you don't have 6DOF enabled, open the 'FFViper config editor' in the FreeFalcon5 directory, 'TrackIR settings', TrackIR DOF support, then enable 'Yaw pitch Roll,X Y Z' and click 'Apply'.

Mirrors - Although Falcon does not support real working mirrors, this add-on has basic reflective mirrors (non–image) depending on angle of sun shining into the cockpit.
Ejection - A completely new and higly detailed ejected pilot/parachute model and textures are included. 
Aircraft model -  Revamped external plane model with better animations and many improved model parts like a new refuelboom, new pilot, new slimelights, new canopy, new HUD, new cockpit interior.
Aircraft textures - High quality textures for the exterior of the aircraft for both squadrons VMFA-232 and VFA-113.
Extra functionality
- High resolution map of Korea in the HI/MPCD. (This map is for daytime flights only, for night time flights it is advised to use NVG)
 
- Autopilot
A way was found to make the autopilot work very much like the Hornet, use the AP and ON buttons on the UFC (Upfront Control Panel)
- DISP
This indicator will warn you when the flares/chaff are almost run out of.
- AI indicator
Shows activity on the RWR
- STBY/XMIT
Enabling ECM
 
- Trim on Stick
There is a imaginary cross on the stick's trim button, using this cross and left and rightclick will let you trim the plane.


Credits for this add-on:
- Eric ‘Aeyes’ de Best2D/3D Cockpit textures, 2D cockpit functionality, 3D cockpit model design, loading and leaving ‘splashscreens’, ejected pilot model and textures, manual, quality checks
- Stefano ’Qawa’  3D model conversion to DXM, ejected pilot animations and conversions, 3D cockpit functionality, animations and clikability, quality checks
- JanHas – Aircraft external textures, JHMCS helmet model and texture, quality checks
- Mike’Homercide’ Hom - Installer
-Special thanks to USMC Hornet pilot ‘Jarhead’, for his advise about rampstarts

- Special thanks to the FreeFalcon development team for creating this basis for this Hornet add-on. 

- Also special thanks to the Microprose, Ibeta, RPG, eFalcon, F4UT, BMS and RV teams who made it possible to advance this Falcon 4.0 simulation over the years.